The B51 crew once again donned the beige flightsuits and hit the town to busts some Halloween ghosts. This time, however, the proton packs were 100% complete well before: it was nice to not be sleep deprived or have to worry about drying paint.
An awesome last hurrah for Chris & I, who moved out the day after.
Good Luck Movin Up, Cuz I'm Movin Out
Schocholautte playing "Oh, My Dear" at B51
Schocholautte playing their last song of the night, “Oh, My Dear”, at Chris & my Farewell to B51 party. Beware: the theremin goes a little crazy in the middle (Mikey was improvising with mine)
Burning Man 2008: The American Dream
The Duel
Ning Hu, Sterling Ely, & Eddie Canaan
2001
Eddie Canaan and myself performing our group’s final world for BVW 2001: The Duel. This world allowed players to use a gesture system to cast spells at eachother. It was originally intended to be two players, but that didn’t pan out. (3 week project, after all) Thus there I am without a headmount uttering those ridiculous lines. Please excuse the cheese.
For this project, I was the modeler, meaning I created all the 3D objects, Eddie was the painter, and Ning was the programmer.
A keyframed animation for the evil wizard casting a fireball
Monkey Madness!!
The Quest for the Holy Grail
by Justin Hsu, Sterling Ely, Ted Hung, & Jen Smith
2002
Me (inset) performing our final world for BVW 2002: The Quest for the Holy Grail. Just as Monty Python and the Holy Grail goofed on cinema, we goofed on the technology, all while reliving some favorite scenes from the movie in first person. This one was a blast, and as you can see, the audience loved it.
For this project, I was the painter, meaning I created all the textures for the characters and scenes, Justin was the modeler, and Jen & Ted were the programmers.
Textured King Arthur & Black Knight models
Briefly portraying Tim the Enchanter for a few first-person explosion gags…
Fighting the Black Knight. (I won)
National 9/11 Memorial Museum
Thinc with Local Projects
2007 – present
Local Projects and Thinc Design are the exhibit designers for the National September 11th Memorial Museum. Local Projects’ primary role is the interactive media design, however during the proposal process, the flythrough I rendered helped us secure the bid. In the time since, I produced renderings of exhibit concepts for internal discussion and external presentations. (I did not, however, make the image above, as I am not at liberty to show anything I have worked on for this project)
I am no longer working with Local Projects, but they and Thinc continue to design the 9/11 Museum, which is expected to open sometime in 2011.
Black Convention of 1834
Local Projects
2006 – 2007
The second of three media pieces that Local Projects created for the Slavery in the Civil War exhibit at the New York Historical Society, this interactive voting theater situates visitors in the middle of heated debates on the future of the African-American community. (At that time, New York was a newly free state, but still relied heavily on the cotton trade) Continue reading Black Convention of 1834
Times Square Visitors Center
Local Projects & WXY Architecture + Urban Design
2006 – 2008
The Times Square Visitors’ Center has been in on and off development for a few years, and has seen two major design approaches.
What both designs share, however, is the ability to transform the space with media: Lots of screens and architectural features are replaced by a bevy of strategically placed projectors that allow the feel of the entire space to be changed at a moment’s notice. Continue reading Times Square Visitors Center
Astor Square
Local Projects & WXY Architecture + Urban Design
2008
A more pedestrian-friendly redesign of Astor Place has been planned for years, but now appears to finally be taking off. When WXY Architecture + Urban Design created their proposal for the Astor Place redesign, they called in Local Projects to come up with a media installation, and to create a flythrough of the proposed space. Continue reading Astor Square